Things have been sort of insane around here. You’d be forgiven if you’d missed a news item or two… so here’s a quick recap:
There’s a few other things going on behind the scenes, but that’s most of what’s been happening! Canabalt iOS 2.0 should be ready really soon, but then we’re going to drop off the radar a bit until autumn. And don’t forget, you can support the ongoing development of Night in the Woods by pre-ordering the game right now!
Phew! Got that review queue stuff sorted :) It is our great pleasure to announce that Eliss Infinity’s 1.1 update is live on iOS and available for the first time ever on Android! Steph has a full breakdown on his blog, but here’s the important links:
Steph Thirion, aka Little Eyes, aka Futumani, is an independent game maker and the creator of the classic touchscreen game Eliss. Steph grew up in Cameroon, France, Portugal and Spain, and currently resides in San Francisco, CA, where he built Eliss Infinity and is working on one-button constellation-er Faraway.
Full disclosure: I interviewed Steph last week in part to help show why I’m such a big fan of his, but also to show why Finji took on Eliss Infinity for Android as our most recent partner project. Steph is a remarkable creator and we are honored to be collaborating with him!
Finally, as you might imagine when you build every part of your games from scratch by yourself (more on that in a minute) you stay pretty busy. So I want to thank Steph for taking the time to answer my questions! Thanks, Steph :)
Hey everyone. So Eliss Infinity for Android and the Eliss Infinity 1.1 update for iOS are completely done, as is the soundtrack, and a special interview I did with Steph. HOWEVER, we are experiencing an unexpected delay in the App Store review process so it might be another day or two. We will keep you posted - it won’t be long now! Thanks very much for your patience <3